excellent communication and interpersonal skills capable of building strong working relationships with stakeholders at all levels
Responsabilité
leading project development through the entire lifecycle including planning, creative concepting, through production, testing and bug fixing, to release and on-going live support to the highest possible quality
identify and manage opportunities and dependencies, communicating with all stakeholders, putting together progress reports and escalating delivery risks to senior management
motion designer
Exigences
knowledge of rendering tools for Cinema4D
candidate Profile
proficiency in the Adobe Suite, especially After Effect and Cinema4D
ability to work in autonomy on a projectGood English comprehension and speaking skills to work in an international environment
designer
Exigences
candidate Profile
good English comprehension and speaking skills
game designer
Responsabilité
design and specify the game structure, main mechanics & features
collect and analyze the games KPIs to define ways of improvements and identify new trends
produce prototypes with our tools to illustrate your concepts and highlight the needs of new features development
design and specify the tokenomic for each project
being aware of the web3 and metaverse trends, benchmark and produce reports regularly
identify and manage opportunities and dependencies, communicating with all stakeholders, putting together progress reports and escalating delivery risks to senior management
reporting to the Game Production Director / Game Design Lead, you will collaborate with Games Producers, the Narrative Design, Level Design and Art Teams to help create highly engaging experiences and games for well known IP’s Brands in the TSB metaverse
Exigences
at least 1 shipped title
at least 2 shipped titles
the successful candidate will have at least 5 years of proven experience as either Game Designer or Level Designer on either AAA or Mobile Games
candidate Profile
exceptional organisational skills
excellent written and spoken English
has strong client facing skills
outstanding communication skills
level designer
Exigences
what we are looking for
A minimum of 2 years experience in Level Design
knowledge about general Game Design and Level Design concepts
experience designing avatar-centric 3D levels
experience working with in-house editors
experience working with MMO RPGs or Adventure games
strong communication skill
basic programing or logic skills
Responsabilité
the successful candidate will have to create levels for our UGC virtual world, using our no-code The Sandbox Game Maker tool, which is a main component of The Sandbox decentralized gaming virtual world gaming platform, allowing to create voxel game experiences